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Gamification is the use of game mechanics in a learning-oriented environment. Gamification...
L&D (Learning and Development) departments provided support to employees during...
The advantages of Metaverse, such as providing a gamified learning experience for...
Füsun Çürüksu who has been the General Manager for 3 and a half years has transfered...
Microsoft CEO Satya Nadella announced that they see Metaverse as a great opportunity...
Companies that produce virtual reality products are trying to integrate this technology...
A strong sales team helps companies create a strong market impact and contribute...
A massive shift to remote work followed by an inconsistent and uncertain return...
Due to the negative effects of the COVID-19 pandemic on the economy, companies have...
With the COVID-19 outbreak, many people's workplace and shape have changed, Facebook...
People are now more skeptical than ever before about the products and services they...
"Fourth Industrial Revolution" "Great Change" "Digital Age". All these expressions...
E-Learning is one of the most exciting trends in education. The e-Learning market...
How does the idea of being somewhere as a hologram sound? The answer is in Steve...
Some people are visual learners, which means that the ability to "see" something...